Golem is a video game developed by the company Highwire Games, for the PlayStation 4 video game console. The game was developed specifically for the virtual reality of the PlayStation VR. It was released on November 8, 2019.
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Development Golem PSVR:
Golem is the debut game from independent studio Highwire Games. Based in the city of Seattle, the studio was founded in 2015 by former Bungie employees Martin O’Donnell and Jaime Griesemer, along with Jared Noftle, co-founder of Airtight Games. Vic Deleon, another former employee of Bungie, left 343 Industries to join the development team as director of conceptual art and Travis Brady of Valve Corporation joined as art director character.
Golem is in development for the PlayStation 4 and will use the virtual reality headsets from the PlayStation VR. The game is developed using Unreal Engine 4. Highwire approached the Seattle-based Epic Games studio for assistance in developing the virtual reality game
Awards Golem PS VR:
In 2020, at the DICE Awards, the game was nominated in the “exceptional achievement – original musical composition” category. However, he did not take the place in favor of Control from the studio Remedy Entertainment.
The same year, at a ceremony organized by the GANG Awards, Golem won the prize for “best dialogue for an independent game”. The game was also nominated for “Best Soundtrack for an Indie Game” winner but the award went to Deliver Us The Moon from KeokeN Interactive.
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