Kinect Adventures! is a fitness game developed by Good Science Studio and published by Microsoft Game Studios in 2010 exclusively for the Xbox 360. It is a collection of five adventure and sports mini-games designed for the Kinect motion control camera, which can be purchased as an accessory for the Xbox 360.
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The gameplay of kinect Adventures:
Kinect Adventures! detects the player’s body movement with the Kinect to enable them to synchronize the movements with the movements in the mini-games. Each mini-game lasts about three minutes. While most mini-games in two-player mode are cooperative, Reflex Ridge is a competitive game. Kinect Adventures! can be played against others both on-site and in Xbox Live multiplayer. The game can also be played in single-player mode.
The Kinect camera can also be used to take photos of the players, which can then be viewed and shared. The goal of all mini-games is to get the highest number of points that can be accumulated in different ways. Points are awarded for player medals that affect progress in story mode. Medals can be bronze, silver, gold, and platinum. There are three levels of difficulty in total.
Development Kinect Adventures:
The game was first announced at the 2010 Electronic Entertainment Expo. Pre-orderers received a card with codes that could be used for exclusive in-game content. For the first time, the game was released in North America on November 4th of 2010. The release in Europe followed on November 10th and in Australia on November 18th. The game was marketed together with the console and the Kinect in one package and became the best-selling Xbox 360 game with over 24 million copies sold worldwide.
Kinect Adventures! received mixed reviews on Metacritic. The game is often seen as a demo for the Kinect, which playfully encourages users to exercise (against others), much like Wii Sports was for the Wiimote. However, the small number of mini-games has also been criticized. 4Players criticizes slight delays and imprecise controls and feels that too many jumping movements in the game are exhausting and the game mechanics are sometimes unsuccessful with little long-term motivation.
The game has sold over 24 million copies worldwide, making it the best-selling game for the Xbox 360.